As the Product Designer for Jumpo, I led the end-to-end design of a responsive gaming ticket booking platform that lets users reserve experiences across multiple branches. Players can choose game duration (30–60 minutes), group size, and preferred date and time. Users can also send digital gift cards (delivered via SMS and stored in their profile), and track gameplay via smartwatches, with points and activity synced to the back office. The platform includes a front office ranking table for players and a back office system for managing points, histories, and user data. I crafted the complete responsive UI/UX for both user-facing and admin experiences, collaborating closely with frontend and backend developers to ensure the product is intuitive, scalable, and seamless.
The project involved building a multi-branch gaming ticket booking platform with features like gift cards, player rankings, and smartwatch activity monitoring. The main challenge was to deliver a cohesive and engaging experience for players to book sessions, send gifts, and track gameplay, while also providing a robust back office where admins could manually input points from smartwatch activity, manage user histories, and maintain rankings. The platform also needed to scale effectively to support multiple branches and future feature expansions.
At the beginning of the project, I applied the MoSCoW method to clearly define priorities for the MVP. This approach helped the team decide which features were essential, which could be postponed, and which would be excluded, ensuring a balance between user needs and business objectives from the outset.
The user begins by logging in via a secure OTP, ensuring a quick and password-free authentication. After login, they navigate to the game reservation section and follow a structured flow: first selecting the desired branch, then choosing a time slot and specifying the number of people for the booking, followed by confirming the date and time. Additionally, users can purchase a gift card by entering the recipient’s mobile number and selecting the preferred gift card type. Throughout the flow, the interface provides clear guidance at each step, minimizing errors and offering a seamless experience on both desktop and mobile platforms. This well-structured process ensures efficiency and clarity, making key tasks like reserving tickets or sending gifts intuitive and user-friendly.
The desktop wireframes establish the core layout and hierarchy of the platform, focusing on key sections such as OTP login, game reservation, and gift card purchase. They highlight the placement of navigation, input fields, buttons, and interactive elements, ensuring that users can easily navigate and complete tasks efficiently on larger screens.
The desktop high-fidelity prototype adds full visual design to the wireframes, including typography, colors, buttons, and interactive states. It demonstrates the complete flow, from OTP login to ticket reservation and gift card purchase, while providing interactive feedback and micro-interactions for a realistic user experience.
The mobile wireframes adapt the desktop layout for smaller screens, emphasizing touch-friendly elements and simplified navigation. The design ensures that the OTP login, branch and time selection, and gift card purchase flow remain intuitive and accessible on mobile devices, maintaining a seamless user experience.
The mobile high-fidelity prototype translates the desktop design into a responsive, touch-optimized experience. It maintains the same flow—login via OTP, branch and time selection, booking, and gift card purchase—while ensuring that buttons, inputs, and interactive elements are easy to use on smaller screens, creating a consistent and engaging experience across devices.
The back office high-fidelity prototype is designed to efficiently handle all business operations. It provides administrators with dashboards to monitor reservations, manage gift card sales, and track user activity. The interface focuses on clarity and usability, with intuitive navigation, interactive tables, and forms that allow staff to perform tasks quickly and accurately, ensuring smooth and effective management of the platform.
Working on this project gave me a hands-on opportunity to tackle both user-facing and administrative challenges in a single platform. Designing flows for OTP login, game ticket reservations, and gift card purchases pushed me to think carefully about clarity and efficiency for end users.
Iterating on the high-fidelity prototypes for desktop and mobile helped me explore how to maintain consistency while optimizing for different screen sizes. I also gained valuable experience in translating business requirements into an intuitive back office panel, ensuring administrators could manage reservations and gift card sales effortlessly.
Overall, this project strengthened my ability to combine practical design solutions with user-centered thinking, showing how thoughtful interaction design can make complex systems accessible and enjoyable.
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